|Mmm, Drained Brain.|
Then I decided to start tweaking the shader with the texture applied only as a bump map in order to generate quicker test renders.
|Slimy and Inflamed|
|Squidgy and Creamy|
and I need to figure out a way to create that gooey caramel type stuff between folds in the shader or texture. So there you have it, a nice visually stimulating post for those of us who are as sick of the words as I am from dissertationing. Pretties abound!
Some of you may have noticed how sneaky this project is as I can just reuse this sculpt in Kernel for the bulb brains, yeah, cunning. All it'll need is a simple texture replacement.
No propaganda this time but for Loz's astute response to my gamification piece.
Also, happy one hundred posts to The Pixel Crush, I think I planned to make a big deal out of it but
then forgot :/